German aircraft of Bodenplatte timeframe carry SD 70 fragmentation bombs instead of SC 50 which production was canceled in 1943 Ĥ5. German aircraft of Bodenplatte timeframe carry bombs of a different color that was used in the late war Ĥ3. They shouldn't 'fly' away from collisions as they sometimes did before anymore Ĥ2. Simple vehicles (not controllable by player) physics modeling improved.
Mission generator toolset released (you can download it here and unpack into your IL-2 install if you want to try it) Ĥ1. Fuel fires are extinguished when an aircraft hits a water surface Ĥ0. Fire intensity directly affects the speed of structural damage ģ9. Fuel tank fire intenisity decreases when all fuel is burned out ģ8. Fuel actually burns out in an event of a fuel tank fire ģ7. The water in all water cooled engines boils at different temperatures depending on the altitude ģ6.
AI has learned how to control the advanced (player controllable) tanks, they can be used in missions ģ5.
While driving, AI now takes into consideration all nearby vehicles instead of the vehicles of its group only ģ4. Burst fire dispersion corrected for German wing mounted guns ģ3. Burst fire dispersion corrected for Soviet fuselage mounted guns ģ2. All guns fire dispersion differ while firing single shots and in bursts ģ1. 30 mm and higher caliber guns can overheat (they couldn't before) ģ0. Flying Circus German and Entente pilots are now animated Ģ8. Fw 190 A-8 modification: F-8 with a 1000kg bomb with reduced stabilizer Ģ7. This allows to model the bomber variant of the plane some Sturmjager modification aircraft also had them removed Ģ6. Fw 190 A-8 modification: removal of two 13mm MG 131. Projectiles now can be stopped by trees Ģ5. You can set the starting altitude up to 10km in QMB Ģ4.
Bug fix: damage of the engines far from the cockpit (and the oil leak on Spitfires) won't make the cockpit windows dirty Ģ3. Bug fix: engine fire now correctly works on all planes Ģ2. Bug fix: Ju-88 A4 right supercharger hits will correctly damage it Ģ1. Bug fix: Spitfire Mk.VB/IXe fuel leak will stop when the left wing is lost Ģ0. Bug fix: He-111, Bf-110 and Pe-2 right engine hits won't damage the left engine cooling system anymore ġ9. The water hit effects no longer appear like ground hit effects ġ8. Water steam effect on the ground added ġ7. Oil leak during flight effect adjusted ġ5. Wood hit effects added for WWI aircraft ġ4. Water steam overheating effects added ġ2. Water steam effects added for twin water radiator aircraft (Bf-109, Ju-87, Spitfire Mk.IXe, Pe-2) ġ0. Bomb detonation effects improved for 250kg + bombs, additional flash effect ĩ. Aircraft and vehicle hit effects improved (more difference between AP and HE ammo, more realistic, added debris) Ĩ. Water hit effects improved (more realistic) ħ. Wingtip trails effects improved (more dynamic, less apparent beginning) Ħ. Tracer smoke effects improved (more smooth and realistic) ĥ. Damaged engine exhaust effects improved (less noticeable, but more realistic) Ĥ. Fuel leak effects improved (less noticeable, but more realistic) ģ. Fire effects improved for aircraft and ground vehicles, more dynamic and detailed Ģ. There is a new content as well - new modifications were added for Fw 190 A-8. Other fixes include Career mode, multiplayer, AI and collision system improvements. Many graphical effects were reworked and some new ones were added. There is a lot of changes, fixes and improvements, some of them are long-awaited ones.
The two next Bodenplatte aircraft are not yet finished, but we have decided not to wait for them and release the update that contains the results of our work since 3.005 release.